FEATURES -
Dice scale
New monster- golem
Experimental textmod custom spell support (.abilitydata.)
BUGS -
Fixed some system languages not working (Turkish +more?)
Fixed textmod savebricking bug
Stop greens generating with modifier passives
Stop green hats from being offered
Ban modifier heroes from cursed modes
+12 more bug fixes
Version 3.0 is finally here.
So much new stuff- music, modding, modes, more!
Huge update, so much has changed.
+40 new heroes (including alternate t1 heroes)
+11 new modes
+213 new items
+23 new monsters (including 5 bosses)
+52 new keywords
+175 new blessings/curses (+474 more kinda)
+80 new achievements
+20,000 more heroes???
More events (like challenge)
Almanac expanded & improved
Much more, check patch notes in-game. Book->Almanac->Patch.
Obligatory day 1 bugfix patch!
Fixes mode unlocks not sticking when you restart the app (should fix any modes you have lost)
Added $€¥ to the font
Improved crash reporting
Free demo, no ads, single IAP to unlock the full game.
Take control of 5 heroes, each with their own dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
Gameplay
- 3D dice physics, choose which dice to reroll
- Simple turn-based combat
- Level up a hero or gain an item after each fight
- Randomly-generated encounters
- Undo actions as much as you like, each turn is like a mini-puzzle
- No hidden mechanics, everything is visible at all times
Features
- 100 hero classes (+20,000??)
- 61 monsters
- 354 items
- 18 extra modes, including infinite curse mode
- 300+ difficulty modifiers
- Lots of achievements
- Ridiculous Combos
- Online leaderboards