Improved aircraft detail, and sharper airport graphics. Enhanced explosion effect. Minor bug fixes.
Improved aircraft detail, and sharper airport graphics. Enhanced explosion effect. Minor bug fixes.
Improved explosion effect;
Fixed high score issue that some users experienced;
Resolved aircraft data tag overlap issues with game panels;
Crashes during instant replay no longer add to career stats;
Minor bug fixes.
Mayday! Mayday! We've added emergencies to Airport Madness. Engine failures, cabin fires, hydraulic failures, loose snake on board, you name it!
“Go around” aircraft get properly removed;
Code changes to reduce likelihood of empty aprons;
Increased traffic rate during 'challenges';
Added “planes moved” after challenges completed;
Increased detail to distant aircraft;
Fixed incorrectly labeled ‘challenge’ buttons.
Made challenges more achievable;
Made changes to reduce/eliminate issues with stuck aircraft;
Fixed London slow backtrack issue;
Added “Report an Issue” tool.
Added 10 unique ”challenges";
Added a 20 minute time trial;
Fixed taxi speed, after assigning a backtrack;
Toronto 15L and 15R line up positions moved clear of 05/23;
Removed the traffic rate setting during “Move 100”;
Fixed/reduced issue with backwards-taxiing aircraft;
Fixed/reduced issue with aircraft refusing to park;
Fixed Lukla “Immediate Takeoff” behaviour;
Minor framerate performance improvements;
Removed aircraft overlap at London City.
Fixed arrival counter;Enabled deselection of radar targets.
Fixed “circling aircraft” on ground issue (we hope);Fixed “stray aircraft” issue on runways (we hope);Added space between aircraft at London City;Adjusted rotation point at London City;Modified JFK terminal appearance;Fixed control conflict with “s” key;Fixed aircraft “tilt” when on ground;Tree trimming at Lukla;Added measures to prevent windows overlapping radar.
Thank you for playing! Here's what we've changed:Resolved issue with some aircraft taxing onto runways without clearance;Radar target colors update more quickly;Brightened red radar targets;Radar updates more frequently;Increased radar stickiness to avoid accidental slipping;Brightened display on mobile devices.Reduced likelihood of traffic jams;Minor performance improvements;Radar updates each second;Added thrust reverse sound;Minor aircraft sound improvements.
Thank you for playing! Here's what we've changed:Reduced likelihood of traffic jams;Minor performance improvements;Radar updates each second;Added thrust reverse sound;Minor aircraft sound improvements.
Thank you for playing Airport Madness! This update brings the following:Vastly improved radar system;Fixed incorrect aircraft panel issue;Fixed sky cam pan issue;Removed traffic jams at Miami;Fixed/improved traffic jams across all airports;Minor bug fixes.
Thank you for being a customer. This update fixes/reduces traffic jams at JFK, Hong Kong, and Miami. We have added visible flight paths to the radar. Radar screens are now movable and resizeable. We have fixed/reduced circling aircraft. Lastly, we have fixed/reduced aircraft that refuse to park, despite an empty apron.
We hope you enjoy the second volume of Airport Madness 3D. With this update, we fixed the following: London City 09 departures tagged incorrectly as '27'; Improved view from the cockpit at Lukla, Nepal, Traffic jam at Lukla, Nepal; Added fog to rainy weather option