Technical update to comply with Google Play policies.
A few bug fixes and no new content. Alas.
Hotfix update. Something was broken. Now it's not.
The world of Terra has never been so free of bugs
Another 24 puzzle levels (for a total of 120).
Fixed a major bug(introduced in the previous update) that prevented Abilities(power-ups) from spawning.
Fixed card variants' logic (Honey Bear and Infected Rats affected and should now spawn in better situations)
Fixes to bugs introduced in the previous update.
New empty Draft starting setup (Blitz) with shorter structure (no leaderboard).
Puzzle mode in the next update!
Five new cards.
New starting setup for the Draft mode (Peace).
Some card unlocks are now tied to a particular draft (you need to beat the draft to unlock a card).
Cloud save for the draft progression.
Two more achievements(secret).
Two new cards, one new starting setup for Draft mode (Giants), and several minor achievements (all hidden).
And, of course, a bunch of bugfixes.
Light changes to UI, bugfixes, and campaign balance tweaks.
Cards of Terra is a single-player card game. It combines light solitaire-like card play with the in-depth mechanics of collectible card games.
You play as an alien princess stranded in an unfriendly fantasy realm. Luckily, our heroine has psi-powers which she can use to make enemies fight each other. Drag-and-drop enemy cards and remove them from your path to salvation.
FEATURES
- designed for one-handed play;
- more than 70 unique cards to explore;
- gentle learning curve and intuitive mechanics;
- campaign with 80 handcrafted levels and 9 bosses;
- draft mode with challenging deck-building gameplay;
- great for offline play;
- beautiful art in a charming fantasy setting;
- no free-to-play nonsense. Single IAP purchase to Remove Ads;
- made with indie spirit;