This release comes with minor improvements:
- Application user interface improvements
- Zoom settings saved in app settings
- AI unit path planning improvements
This release comes with graphics improvements:
- Map design has been improved: Roads, Forests and Map Title watermark
- Message box text not readable when using Zoom has been fixed
This release comes with important improvements:- New Demo Mode for each scenario- New Hot-Seat Mode for each scenario (usable only in full version)- New unit movement mechanic using dragging on screen- AI logic reviewed- Grid drawing quality when using Zoom- Changed Sword animation while unit is attacking- Help screen content has been updated
Many bugs fixed: Network problems in Multiplayer Mode.Map graphic impovements: City name labels have been restyled.Map Zoom improvements.Map Editor improvements: toolbar selection and selection (unit, cell) details window.Help screen content has been updated.
Map graphic impovements: City name labels have been restyled.Map Zoom improvements.Map Editor improvements: toolbar selection and selection (unit, cell) details window.Help screen content has been updated.Many bugs fixed.
Historia Battles Napoleon is a 2D multiplatform turn-based strategy game reproducing real historical battles. Inspired by classic chess game and traditional war board game, the main game design philosophy is player involvement in real historical context, fun and challenge, keeping low game complexity and time to learn.
The reproduced battles are:
- 1798 A.D. Abukir Naval Battle (Trial)
- 1801 A.D. Marengo Battle
- 1805 A.D. Austerlitz Battle
- 1806 A.D. Ulm Battle
- 1806 A.D. Trafalgar Naval Battle (Trial)
- 1807 A.D. Eylau Battle (Trial)
- 1809 A.D. Wagram Battle
- 1812 A.D Borodino Battle
- 1813 A.D. Leipzig Battle
- 1815 A.D. Waterloo Battle
The deluxe version of the game has more available battles and will be updated adding new scenarios. It has artistic historical 32 bit colour depth maps, general picture bookmarks on units and Military Strategy View based on APP-6A standard. if the game is of your interest consider to support the developer downloading the complete chapter.
Desktop version of the game is available on: https://vpiro.itch.io/
Rules of the game:
If all units are killed or home location conquered the player loses the game.
The unit attacked from side or back is damaged considering zero defend points.
The unit attacked can not move (it has no move points).
Unit severely wounded causes panic damage to near ones.
Unit located near home location gets +1 healing point for each turn.
Unit that kill other unit increases experience,attack and defend points, all life points are recovered.