Idle Apocalypse 1.11

Hi, here we provide you APK file of "Apocalypse" apk file version: 1.11 to download and install for your android. It's easy and warranty.
  • Version: 1.11
    Version Code: 69
    Package: com.grumpyrhinogames.idleapocalypse
  • 40.76 MB (42,744,994 bytes)
  • Android 4.1+
  • ARM7 x86
  • file hash (MD5):
    10259eb761a31e06aabbf8b87a2fcc9b
  • file signature (SHA1):
    8F7F8D9B7A48D88FB4451E31B1192CFC446EDFAC
  • Permissions (3)
  • Uploaded 2018/21/07
    by Grumpy Rhino Games
  • Warning detected: in quene...
  • Simulation
  • GooglePlay
Whats new in Apocalypse 1.81
+ A number of technical updates, tweaks and bug fixes.
+ Bug fixes for issues introduce in version 1.80.
Whats new in Apocalypse 1.78
+ Performance improvements.
+ Bug fixes.
Whats new in Apocalypse 1.76
+ Added the "X-Mess" skin to the Xmas store. The Xmas event runs until December 26th. (You must have apocalypsed twice to access it)
+ Some bug fixes.
Whats new in Apocalypse 1.75
+ Added the "Clockwork" skin to the Halloween store. The Halloween event runs until October 31st.
+ Some performance improvements.
Whats new in Apocalypse 1.74
+ Added the Volcano theme. In this prehistoric theme the tower has become a lava spewing volcano. Dinosaurs and Sids should run for cover. The theme's boost is “Mine produces +1 resource.”
+ End Game - Dramatic re-cost of all Tear trades that require Nether resources.
+ End Game - Reduced one Tear trade from 150 Necklaces to 100.
+ Added a prompt to Cloud Save.
+ Bug fixes.
+ A number of text changes.
Whats new in Apocalypse 1.73
+ Added the “Weakening Totem” - this floor lets you lower the Champions’ health. It costs 100m souls and is unlocked permanently.
+ Get a free refresh token with the cheat code REVERSE. (Note, you’ll have to unlock the time expansion to use this)
+ Nether tasks that require normal resources will never require the same resources twice in a row.
+ Made a number of back end changes.
+ Made some changes to the tutorial.
+ Made some audio changes.
Whats new in Apocalypse 1.71
+ “The Rocket” theme has been added to the game. Sid’s rocket has touched down on an alien planet. This theme also grants +1 resources from the Scavenger.
+ Once you’ve built every possible floor the tower will now cap itself with turrets on the top and a basement at the bottom. These floors will offer hints on how you can progress further in the game.
+ Some changes to Nether Trades.
+ Nether Demon final cost has changed from 70 Nether Orbs to 12 Nether Crystals.
+ Technical changes.
Whats new in Apocalypse 1.70
+ Added the Lovers and Haters Store. This will run from the 5th-19th February. You must have apocalypsed at least twice to start it. This event includes 10 seasonal skins (including the new “Cracked Mirror” and “Diamond Ring” skins) and the permanent “Love Shack” theme as prizes.
+ Fixed bug with wheel button not showing when you have a nether token.
+ Made some text changes.
+ Made some performance improvements.
Whats new in Apocalypse 1.69
+ Added the Xmas Store. This will run from the 12th-26th December. It requires that you’ve apocalypsed at least twice to start. This event includes 9 seasonal skins (including the new “Gingerbread Man” skin) and the permanent “Gift” theme as prizes.
+ The Doomsday Device final requirement has been changed to require 1,500 Dark Energy Tokens, 1,500 Combat Tokens, 1,000 Soul Tokens and 500 Apocalypse Tokens.
+ Gramps’ Soul Token trade has had its cost increased from 5 to 7 Nether Crystals.
Whats new in Apocalypse 1.68
+ Added the Corny skin back to the game. It’s available until Nov 28th.
+ Seasonal skins (like the Corny skin) now prompt you when they become available.
+ Added a Soul Token trade to Gramps’ Nether Store. Changed the cost of DE Token trade to cost 30 Nether Flames.
+ Made some changes to the Options page.
+ Changed the icon of Quick Casserole to be a casserole.
+ Fixed hidden Sid skins that weren’t giving bonuses.
+ Updated target Android version.
Whats new in Apocalypse 1.67
+ Added the Halloween event. Unlock new skins and permanently unlock the Graveyard theme. The Halloween event runs until Midnight the 31st of October, although the store will remain open for three days longer to collect your rewards. You must have apocalypsed at least twice to access the store.
Whats new in Apocalypse 1.66
+ Added the Halloween event. Unlock new skins and permanently unlock the Graveyard theme. The Halloween event runs until Midnight the 31st of October, although the store will remain open for three days longer to collect your rewards. You must have apocalypsed at least twice to access the store.
Whats new in Apocalypse 1.60
+ Added Dark Well. This floor lets you increase Idol Damage and Soul gain in exchange for Dark Energy. It costs 1 million souls to unlock permanently.
+ Doomsday Device is now levellable to level 10 (although cannot yet be used).
+ Changed requirement 4 for the Doomsday Device to require all Gran’s Chips maxed out… rather than the previous… impossible… requirement.
+ Fixed some skins that were giving the wrong boosts.
+ Fixed issue with cloud save dates.
Whats new in Apocalypse 1.59
+ Apocalypse Week has begun. Unlock Idol-themed skins for Sid and the Champions. The event runs until the 5th of July, but the shop will stay open for 3 days after that.
+ Made some improvements to purchase restoration on Google Play.
+ Added prompts to cloud save on Google Play.
+ Fixed some bugs.
Whats new in Apocalypse 1.58
+ Added “Through the Portal”. The event requires an upgraded portal (from Gran’s time shop), once started it lasts 3 days.
+ Performance update.
+ Made some text changes to event bundles for clarity.
+ Fixed some typos.
Whats new in Apocalypse 1.57
+ Small non-content update to improve advert stability.
Whats new in Apocalypse 1.56
+ Added Bunny Mage and #theeggisalie skin to the store. These will be available until the 15th of April.
+ A new cheat code is available on our Twitter.
Whats new in Apocalypse 1.55
+ Clover Skin added back to the store (available from the 14th to 19th of March).
+ Time blast icon now stays for as long as the spell lasts.
+ You can now click on the Time Blast Icon to take you to that floor.
+ Love Bear skin doesn’t show Morag tokens as a cost!
+ Stopped theme panels displaying over top bar on certain aspect ratios.
Whats new in Apocalypse 1.54
+ Added Lovers + Haters event. The event won't start unless you've apocalypsed at least twice. The event will run until midnight on the 19th of February. The store will remain open until midnight on the 22nd of February.
+ Added some more backend changes for in-game adverts.
+ Updated icon.
Whats new in Apocalypse 1.53
+ Added Time Blast. This spell does hefty damage and speeds up a random floor by x10 for a short period of time. Note this spell only boosts primary floors, not duplicate floors. (Fixed levelling issue)
+ Removed Xmas Event.
+ Updated game engine. This change should fix the issues some players have experienced where they can't open the game.
+ Made some backend changes to Adverts.
Whats new in Apocalypse 1.52
+ Added Xmas event. This event contains 8 skins and the opportunity to purchase the Gift theme permanently. The event runs until the 26th. The store shuts on the 29th. Note, event requires that you've apocalypse twice.
+ Fixed issue where Halloween tower wasn't showing properly on the apocalypse screen.
+ Added dialogue for Corny skin. Correctly made skin count towards stats.
+ Mall Santa boosted.
Whats new in Apocalypse 1.49
+ Added the Halloween event. This event will run until Midnight October 31st. The store will remain accessible until Midnight November 3rd, but you will no longer be able to earn rewards from Halloween tasks or gain Halloween Tokens from the Drop Ship.
+ Added the Graveyard theme. Unlock it permanently during this event.
+ Updated the credits page.
+ Stats page no longer tracks "Trading Floor Unlocked".
+ Stats page no longer counts conversations from duplicate floors.
Whats new in Apocalypse 1.48
+ Added "The Sunken" theme. This theme places the tower deep underwater and gives a resource boost to the Juicer.
+ Made another significant change to the Google Play cloud save system that should make it more robust.
+ Fixed issue with creature health bar not updating when Metamorphose is cast.
+ Removed mushroom graphic from the Trading Hall.
Whats new in Apocalypse 1.47
+ Added K'Hulhu skin to the gem store.
+ Added She skin to the soul store.
+ Added creature's health bar to the combat screen.
+ Added champion's rage indicator to the combat screen.
+ Added some more skin specific dialogue.
+ Fixed issue where some duplicate floors couldn't be upgraded until other floors were built.
+ Fixed some stats that were showing the wrong number of time skins/events.
+ Fixed a number of conversations which never played.
+ Engine update.
Whats new in Apocalypse 1.45
+ New - fixed event next character not showing bug.
+ Added new stat screen. Access it through the settings page.
+ Smartened up Apocalypse Screen.
+ Nether Scrolls now have better names.
+ Applied Apocalypse Damage icon consistently.
+ Fixed Apocalypse Token on Apocalypse Screen.
+ Apocalypse Tokens now give the proper buff.
+ Made changes to offline script to hopefully fix creature spawn-time resetting in certain situations.
+ Performance update - hopefully a big one!
Whats new in Apocalypse 1.43
+ Added Apocalypse Week event. This event has 7 new skin for Sid and the Champions. It runs until the 5th of July.
+ Added support for notches on Android phones.
+ Some performance improvements on Android.
+ Added Apocalypse Token to list of resources kept after the apocalypse.
+ Underground tiles have been extended.
+ Fixed bug with cloud save beta that stopped data being saved.
+ Added more checks to cloud save beta to stop corrupted data being loaded.
Whats new in Apocalypse 1.42
+ Updated the game engine.
+ Reduced build size.
+ A new trade has been added to the Nether store. The amount of damage you did in the previous Apocalypse can be used to earn up to 5 Nether Orbs.
+ The Ankh can no longer be traded for 5 Nether Orbs. It can now be traded for 50 Apocalypse Tokens.
+ Nether Wheel Tokens can be traded in the Nether store. They require 10 normal Wheel Tokens.
+ Rebalanced a number of dimension trades that require normal resources.
Whats new in Apocalypse 1.40
+ Decreased the damage ramp during an Apocalypse. Increased the damage % on all Idol's Strength, Idle Wrath, Cyborg Skin and the Doomsday device. (See Reddit for more)
+ Dark Energy costs for Idol Strength and Stamina have been swapped.
+ Left hand mode added.
+ Performance update.
+ Pressing a creature's icon on the Juicer takes you to that creature.
+ Creature/Champion inventory tidied up a bit.
+ Creature cost changes.
Whats new in Apocalypse 1.35
+ Added our first theme - "The Temple" theme. This theme can be purchased in the gem shop. It changes the look of the tower and surrounding area. It also increases all Arbitrarium resources by +1 forever.
+ We've revamped the underground tiles, now the ground changes from dirt to stone to magma.
+ Combat Generators now give a maximum of +100% boost.
+ Time Creature skins now give the extra resource boost correctly.
+ The currency inventory has been reordered to hopefully be more logical.
Whats new in Apocalypse 1.34
+ Added 3 new skins, the "Another Thingy" skin to the Soul Shop, and the "Wyvern" and "Pharaoh" to the Time Shop.
+ Reworked the background graphics. Should hopefully see a performance improvement there.
+ Fixed graphics issue with Unholy Bind.
+ Fixed unlock issue with time creatures on the skin list.
+ Removed clover skin from sale.
+ Removed JACKPOT cheat code.
Whats new in Apocalypse 1.33
+ Clover skin is available in the store until the next game update.
+ Completely reworked how skins are shown. Skins are now accessible only in the inventory. Clicking a creature's icon will take you to that creature on this list.
+ Skins can now be randomised.
+ Dark Chant has been nerfed at higher levels. This is part of a gradual plan to rebalance dark energy.
+ Typos fixed.
Whats new in Apocalypse 1.31
+ Cloud Save has been changed on Google Play... as it wasn't working well enough. We've moved to a manual mode, where you'll need to actively save and load for yourself.
+ Added a "Chant Maxer" that instantly upgrades all your chants for 25 million souls.
+ There was a bug that stopped the wheel giving the top prize (introduced with the seasonal wheels). To compensate for this issue use the code JACKPOT on the options page to get 200 gems.
+ Offline UI slightly redesigned.
Whats new in Apocalypse 1.30
+ Added the Lovers + Haters event. The event runs through to the 21st of Feb (although the store will remain open 3 days longer)
+ Added confirmation before you start the apocalypse.
+ Renamed "Bounty Chant" to "Plenty Chant", to avoid confusion with "Bounty"... no idea how I missed that all this time.
+ Fixed bug where the "Aqua Adventure" event showed the wrong icon when choosing to replay it.
+ Time creature's skin pop up now says the correct boosts.
Whats new in Apocalypse 1.29
+ Tapping a skin's icon gives information on its maxed out boosts.
+ You can now view an event’s rewards before you replay it. Including which skins you’ve unlocked.
+ Screen should now scale properly for iPhone XS Max and iPhone XR.
+ Spell Factory graphics go not reverse back to base when you unlock Treachery.
+ Spell Factory graphics update automatically when you upgrade Ancient Sceptre.
+ Fixed bug where skin post-apocalypse boosts didn't stack properly.
Whats new in Apocalypse 1.28
+ The "Aqua Adventure" event has been added to the game, you must have completed the "Happy Time" event to start it.
+ Creature and character skins now have different borders to show rarity.
+ Creature and character skins are now ordered by rarity.
+ (Hopefully) big optimisation gains as part of our ongoing effort to make the game run smoother and drain less battery.
+ Reworked "Sid in Space" rewards.
Whats new in Apocalypse 1.27
+ Victorian skin added to the Time Shop.
+ New level added to the Doomsday Device.
+ Doomsday Device now shows how close you are to meeting its requirement.
+ Skull Mortar can now hold 300 shots. It charges up 5 per tap.
+ Tesla and Skull Mortar's max load increases as you level them up. (Tesla by 25 per level, Skull Mortar by 100)
+ Skull Mortar's UI has been changed slightly.
+ Fixed issue where skin panel would occasionally break.
+ Changed Drop Ship's present back to a crate.
Whats new in Apocalypse 1.26
+ A list of skins have been added to the inventory panel.
+ Champions now correctly animate when hurt. (The artist has been bugging me to fix that one since launch)
+ Removal of Xmas. (And the Xmas cheat codes)
+ Autosave time reduced to once a minute to hopefully improve performance.
+ Privacy Policy opens up correctly.
+ Updated sprite atlases to (hopefully) work more efficiently.
Whats new in Apocalypse 1.25
+ The Xmas event is here! Collect Candy Canes from completing Xmas tasks and from the new Xmas wheel. Swap Candy Canes for presents and presents for skins in the new Xmas shop. Event finishes on the 2nd of January.
+ Soulful Chant cost change. Lvl 4 reduced to 1.5m souls and Lvl 5 is now 5m souls.
+ Small Time Warp has been reduced from 5 to 4 minutes.
+ Made a number of changes to different UI elements.
+ (Version 1.25 - Balancing changes to the Xmas event)
Whats new in Apocalypse 1.23
+ New Xmas graphics.
+ Cloud Save beta.
Whats new in Apocalypse 1.22
+ The biggest update since launch; the Time Expansion. Includes 3 new creatures, a new wheel, a brand new shop, 2 new floors and event replaying!
+ To start the Time Expansion you must have apocalypsed 4 times and then do at least one million damage in a single apocalypse.
+ The Halloween background graphics have gone.
+ Some text changes.
Whats new in Apocalypse 1.20
+ The world has been spookified to celebrate Halloween.
+ The Halloween shop has been added to the game, apocalypse twice to access it. Trade souls for pumpkins and pumpkins for Halloween skins. Closes on November 2nd.
+ Scrolling sensitivity has been reduced.
+ Fixed issue where damage text stopped showing on creature upgrade screen.
Whats new in Apocalypse 1.17
+ Added a new event... the "Happy Time" event. To start it you must have completed the "Other Tower" and the "Sid in Space" events. Two days must have passed since completing the last event.
Whats new in Apocalypse 1.15
+ Added a new floor, the Trading Floor.
+ Trinkets have been removed from sale.
+ Fixed a bug with the task system, to make tasks more varied.
+ A number of small balancing changes.
+ Small text changes.
Whats new in Apocalypse 1.13
+ Second Hatchery has been added to the gem shop.
+ The Television Adverts now last twice the time (maximum of 8 hours)
+ Daily rewards reset on calendar date, not 24 hours from last claim.
+ Each currency will now take you directly to the floor that produces it.
+ Generator charging has changed to last longer on the higher stages.
+ Rounding has been improved across the board. So resources should be more accurate.
+ The creature/resource you're producing now appears first in the list.
Whats new in Apocalypse 1.11
+ New dialogue (nearly every floor has 50% more) and changes to the dialogue system - responds more to what is being produced currently.

+ Some preparation for the next event "Sid in Space".
Whats new in Apocalypse 1.10
+ Full launch version!
Description of Idle Apocalypse
Ever wanted to run a cult? Summon legendary demon gods? Control hordes of unwashed monsters? Craft a tower so tall it defies all laws of physics? Or… destroy the world?

No? Well, why not give it a try anyway?

Idle Apocalypse is the best cult, clicker apocalypse simulator of 2020! Craft your tower and build it high into the sky and deep underground. Tap to create hordes of monsters. Cast spells to fight brave fools. Summon the legendary Idols – a feared group of gods – and bring about the End Times in this novel idle tapper game.

Idle Apocalypse is a game about resource management, strategy and evil!

Craft Your Tower
- Collect materials to unlock over 40 new rooms!
- Tap generators to accelerate progress!
- Build mines, juicers, kitchens and factories.

Create Monsters
- Craft over 20 unique monsters to do your bidding.
- Evolve, upgrade and improve them.
- Collect goblins, beasts and demons.

Endless Idle Game
- Summon Idols to bring about the Apocalypse!
- Prestige to unlock valuable chants and grow your tower higher.
- Evolve and craft your tower on multiple play-throughs, unlocking new mechanics!

Lovers of simulation games and incremental clickers won’t be able to put down this idle monster breeding RPG. And if you do you’ll pick up again a few hours later, because it’s an idle game and there’s loot to collect!
Video and Screenshosts of Apocalypse

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