Dead Some Day 2.6.2

Hi, here we provide you APK file of "ZTA" apk file version: 2.6.2 to download and install for your android. It's easy and warranty.
  • Version: 2.6.2
    Version Code: 10248
    Package: com.BPLTD.ZTA
  • 27.18 MB (28,501,420 bytes)
  • Android 2.3+
  • ARM7
  • file hash (MD5):
    f8dae51095448580a0aa5513a9fc93b7
  • file signature (SHA1):
    6CDA0143C93700D1530B63D9726CD0776C597E92
  • Permissions (8)
  • Uploaded 2017/04/09
    by Bitporters LTD
  • Warning detected: in quene...
  • Action
  • GooglePlay
Whats new in ZTA 3.0.0.10385
- bug fixes
- vendors re-enabled
- dialog system improved
Whats new in ZTA 2.8.0.10307
2.8.0.10308/9
- bugfix - inventory issue when removing backpacks
- bugfix - selfie cameras werent working right
- bugfix - unselectable items in sewer
- bugfix - emotes not looking right if loading delay
- bugfix - collision issue near bench in sewers
- bugfix - dev button visible in upgrade screen
Whats new in ZTA 2.8.0.10301
2.8.0.10301
- game play progression, optimizations
- new flight model (in creative only)
- new maps: sewer & mall (survival only)
- new map AI Dojo (creative only) test new faction AI
- new map House (creative only atm for testing, adding waves)
- animals /w ragdoll physics (creative)
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- streaming, tweaks, bugfixes so should run better on older phones
- new character select scene
Whats new in ZTA 2.8.0.10298
2.8.0.10300
- new game play progression, optimizations and new aircraft flight model
- new map (sewer & mall)
- new map AI Dojo (creative only) test new faction AI
- animals with ragdoll physics on death can now be spawn in creative
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- performance tweaks, bugfixes, ndk changed so should run better on older phones
- new character select scene
- new vendors
- Bug fixes and optimizations
Whats new in ZTA 2.8.0.10291
- player structure building progress, doors and windows
- revamped main menu, hardcore mode default
Whats new in ZTA 2.8.0.10284
2.8.0.10284
- bugfixes
- game play progression, optimizations
- new flight model (in creative only)
- new maps: sewer & mall (survival only)
- new map AI Dojo (creative only) test new faction AI
- new map House
- animals /w ragdoll physics (creative)
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- streaming, tweaks, bugfixes so should run better on older phones
- new character select scene
- new icons
- streaming of content
Whats new in ZTA 2.8.0.10282
2.8.0.10281
- game play progression, optimizations
- new flight model (in creative only)
- new maps: sewer & mall (survival only)
- new map AI Dojo (creative only) test new faction AI
- new map House
- animals /w ragdoll physics (creative)
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- streaming, tweaks, bugfixes so should run better on older phones
- new character select scene
Whats new in ZTA 2.8.0.10279
2.8.0.10278
- new game play progression, optimizations and new aircraft flight model
- new map (sewer & mall)
- new map AI Dojo (creative only) test new faction AI
- animals with ragdoll physics on death can now be spawn in creative
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- performance tweaks, bugfixes, ndk changed so should run better on older phones
- new character select scene
- attempting to fix xapk issue
- new vendors
Whats new in ZTA 2.8.0.10278
2.8.0.10278
- new game play progression, optimizations and new aircraft flight model
- new map (sewer & mall)
- animals with ragdoll physics on death can now be spawn in creative
- new faction based AI for humanoids and animals
- gun skills affect damage output and not speed
- performance tweaks, bugfixes, ndk changed so should run better on older phones
- new character select scene
- attempting to fix xapk issue
- new vendors
Whats new in ZTA 2.8.0.10277
2.8.0.10277
- new game play progression, optimizations and new aircraft flight model
- new map (sewer & mall)
- animals with ragdoll physics on death can now be spawn in creative
- new faction based AI for humanoids and animals
- bugfixes, ndk changed so should run better on older phones
- new character select scene
- attempting to fix xapk issue
- new vendors
Whats new in ZTA 2.8.0.10276
2.8.0.10276
- new game play progression, optimizations and new aircraft flight model
- new map
- animals with ragdoll physics on death can now be spawn in creative
- new faction based AI for humanoids and animals
- bugfixes, ndk changed so should run better on older phones
- new character select scene
- attempting to fix xapk issue
Whats new in ZTA 2.8.0.10273
2.8 beta 2
- new game play progression, optimizations and new aircraft flight model
- new map
- more bugfixes
Whats new in ZTA 2.7.5
- map optimizations - meshes merged and using draw lists (if you device supports it)
- streaming optimzations, more things put into smaller chunked maps
- big map expansion, new locations
Whats new in ZTA 2.7.4
2.7.4
- emote animations
- god mode first iteration
- grenade launchers
- processors, lowered fuel requirements
Whats new in ZTA 2.7.3
new processors (cooking, ore reprocessing and gas refining)
parachutes
zombie mode
launchers
bugfix on the black lines in the sky
Whats new in ZTA 2.7.2
engine: upgraded to unreal engine 4.19.0 - new thorwable weapons, and many bug fixes

see change log for more - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.7.1
- personal storage- global banker- repair can now repair your armor- resource vendor- more crafting receipts restored
Whats new in ZTA 2.7.0
2.7.0 - The Gold Standard- new guns- gold currency added- new stances which affect health/energy regeneration- vendors, markets and newbton start area- many bug fixessee change log for full details - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.7.0.10256
- sell all added- new sort window in vendor but also in inventory- ground shader scaled back on mobile for performance- map edits and new markets added in all major cities- turrets removed for now
Whats new in ZTA 2.7.0.10255
beta 6- new stances (sit/sleep)- changes to hunger/energy based on stances- only specific tools can be used to extract resources from itemssee change log for more specifics - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.7.0.10254
beta 5- many bug fixes (inventory issues and npc AI)- animations fixed- new main menu scenes- vehicles that shoot now present effects correctly
Whats new in ZTA 2.7.0.10253
beta 4 - vendor bug fixes, vehicles less choppy playing multiplayer, cartoon pop in and out when things get culled, more items are now restored and can be built/used, barns have been improved (interiors and doors)
Whats new in ZTA 2.7.0.10251
beta 3 - bug fixes and improved vehicle network performance
Whats new in ZTA 2.7.0.10250
2.7.0 Beta 2- New Weapons- Vendors/Gold Currency added- Upgraded Animations- Loot tables changed- Newbton safe zone added- Bug Fixes
Whats new in ZTA 2.6.2
+ bug fixes - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.6.1
+ bug fixes - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.6.0
New Vehicles, Dungeons expanded & many fixes - See Change log for more - http://bitporters.net/zta/change_log.html
Whats new in ZTA 2.5.7
- game streaming changes I made multiplayer unplayable - rolling back changes
Whats new in ZTA 2.5.5
- updated to unreal 4.16.1- bugfix: stored items don't lose level on save/load (single and multiplayer)
Whats new in ZTA 2.5.4
AI bug fix, survival police station wall fix
Description of Dead Some Day
Dead Some Day - A 3D Zombie Survival RPG - Survive in a world taken over by zombies. Use your fists, various weapons and cars to defeat (or avoid) the zombies.

FEATURES

- Survival Mode, Creative Mode
- Defeat zombies to become stronger.
- Drive & squish zombies with over 8 car types
- Search for food and weapons to survive
- Destroy trees & cars for resources, craft new weapons
- 80+ types of Humans/Zombies
- 5+ vehicles to choose from
- Lots of weapons to craft, find and use
----------------------

- Game runs best on high performance devices like the Nvidia Shield Tablet & Google Pixel Phone. OpenGL ES 3.2 required

Twitter ✔️
https://twitter.com/DeadSomeDayGame

Steam ✔️
- http://store.steampowered.com/app/456090/ZOMBIE_TOWN_AHHH

Discord ✔️
- https://discord.gg/vcrFZrq
Video and Screenshosts of ZTA

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2019/15/05
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5.0
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2019/18/04
DSD 2.8.0.10278
5.0
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DSD 2.8.0.10277
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DSD 2.8.0.10276
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2019/27/03
ZTA 2.8.0.10273
5.0
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2019/22/02
ZTA 2.7.5
4.0
24.68 MB
2018/10/07
ZTA 2.7.4
4.0
24.68 MB
2018/03/06
ZTA 2.7.3
4.0
24.68 MB
2018/23/05
ZTA 2.7.2
4.0
24.67 MB
2018/06/04
ZTA 2.7.1
4.0
24.53 MB
2018/22/03
ZTA 2.7.0
4.0
24.53 MB
2018/15/02
ZTA 2.7.0.10256
4.0
24.1 MB
2018/10/02
ZTA 2.7.0.10255
4.0
24.1 MB
2018/30/01
ZTA 2.7.0.10254
4.0
24.1 MB
2018/22/01
ZTA 2.7.0.10253
4.0
24.1 MB
2018/18/01
ZTA 2.7.0.10251
4.0
24.1 MB
2018/09/01
ZTA 2.7.0.10250
4.0
24.09 MB
2018/01/01
ZTA 2.6.2
2.3
27.18 MB
2017/04/09
ZTA 2.6.1
2.3
27.18 MB
2017/30/08
ZTA 2.6.0
2.3
27.18 MB
2017/20/08
ZTA 2.5.7
2.3
27.17 MB
2017/06/07
ZTA 2.5.5
4.0.3
26.97 MB
2017/19/06
ZTA 2.5.4
4.0.3
25.96 MB
2017/12/06

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